import tkinter as tk
import random
class Bubble():
def __init__(self, canvas, x, y, size, color='red'):
self.canvas = canvas
self.x = x
self.y = y
self.start_x = x
self.start_y = y
self.size = size
self.color = color
self.circle = canvas.create_oval([x, y, x+size, y+size], outline=color, fill=color)
def move(self):
x_vel = random.randint(-5, 5)
y_vel = -5
self.canvas.move(self.circle, x_vel, y_vel)
coordinates = self.canvas.coords(self.circle)
self.x = coordinates[0]
self.y = coordinates[1]
# if outside screen move to start position
if self.y < -self.size:
self.x = self.start_x
self.y = self.start_y
self.canvas.coords(self.circle, self.x, self.y, self.x + self.size, self.y + self.size)
def move():
for item in bubbles:
item.move()
window.after(33, move)
# --- main ---
start_x = 230
start_y = 270
window = tk.Tk()
window.geometry("1000x1000")
canvas = tk.Canvas(window, height=1000, width=1000)
canvas.grid(row=0, column=0, sticky='w')
bubbles = []
for i in range(5):
offset = random.randint(10, 20)
b = Bubble(canvas, start_x+10, start_y-offset, 20, 'red')
bubbles.append(b)
for i in range(5):
offset = random.randint(0, 10)
b = Bubble(canvas, start_x+10, start_y-offset, 20, 'green')
bubbles.append(b)
coord = [start_x, start_y, start_x+40, start_y+40]
rect = canvas.create_rectangle(coord, outline="Blue", fill="Blue")
move()
window.mainloop ()

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